Wednesday, July 29, 2015

Baraka - Finished

Since I can remember, Baraka has been one of my favorite Mortal Kombat characters. I would use him when I was little and playing Mortal Kombat 2 on the Sega Genesis, and I continued using him up to MK9 (too bad he isn't in Mortal Kombat X as of now).

Anyway, here's my unpainted Baraka sculpture:

Sunday, July 26, 2015

Tremor, Amongst Nearly Completed Things

Tremor is in the oven and is "koming soon". I spent around three and a half hours working on that sculpture yesterday. I hope I don't have a hard time parting with it. It's one of the first sculptures that I really like. One thing I have a problem with right now is body measurements and proportions, so Tremor looks like he's half dwarf--but that adds so much charm.

Here he is out of the oven, with some burn marks on his hood.

Here are two almost completed sculptures I made in the past week. I finished the Morrowind Bone Lord a few days ago when my two other things got ruined. As for the Koffing, I had it a while but just kept forgetting to put it in the oven. Both of them are mostly done, but I'm not that happy with the paint job on them.

Thursday, July 16, 2015


Sometimes, it's hard to know when I'm happy; I'll feel like something changed my mood from the monotonous drone-feeling, but I can never tell if that's happy or just okay. I'm perfectly content with just being okay.

Today was different. I woke up, ate, got ready--did the same things as always--but I was surprised by an Etsy message. Etsy is something that I feel has made me a little happier on some days, and it's certainly given me some purpose; the joy of seeing that someone "favorited" a sculpture, that someone bought something, or that someone asked me anything is new to me. Anyway, the message was from someone who liked something I made and wanted to buy two of them--I only had one. I drop all I'm doing (which isn't much) and immediately start going to work with it. Once I was done, I had some sense of accomplishment, despite it not being totally completed.

I just wish those moments would last longer for me. I feel like happiness fades rather quickly for me, and I'm never sure if it's the same for anyone else. At least I've accepted that I'm not usually a happy person (unless I'm trying to make someone happy) and that depression just takes over on some days; I just know that despite how unhappy I may feel, everyday will have something new--a new potential happiness that I'll always try to grasp at.

Thursday, June 25, 2015

Poe Collector

One of my favorite things to do in Ocarina of Time was to collect Poes and give them to the Poe Collector who lived at Hyrule Market's exit. He was a weird little guy and I always wondered who he was (I still do sometimes). I'd just see him swaying that stick and moving his feet in a steady, hypnotic rhythm.

So I made him as best as I could.

Monday, June 1, 2015

Finished! -ish

After a few hours of painting, and getting my painting skills backwards (it's paint and then put wet black paint over to let it sink into detailed spots), I have kind of finished. I'm not sure if I'll need to gloss them, though.

I'm no painter, but I think they look pretty good.

Here is the Dead Hand:
And the bonfire (which I might keep for myself):
The Beefalo:
And the way-to-hard-for-me Griffin head:

Goro Wins, New Projects, and First-Time Sculpey Baking

I might have abandoned blogging for a while, but that's because I gave up on Goro. It was just too much for me to handle making and I don't have much practice with humanoid faces, hands, or feet. I took him apart and kept his skeletal frame in case I want to go back and try again in the future. Stopping that project was rough on me, I felt so disappointed in myself that I didn't make or try to make anything for a while.

Now that that's out of the way, I did indeed start making stuff after "a while". It started with a Stalchild from The Legend of Zelda: Ocarina of Time; then moved on to a Dead Hand from the same series; then a Dark Souls bonfire; a Don't Starve Beefalo; and finally, a griffin from just the greatest game to be released in years--The Witcher 3: Wild Hunt.

The griffin was made a few days ago because I got this boost of confidence from a sale and a 5-star review from a buyer on Etsy who bought my Witcher Striga head.

As for the baking part, it was really scary. I spent days making the things I mentioned, so baking meant risking them cracking or breaking. Last night, I put the bonfire and beefalo in (for 13 minutes at 275F), and they were great when they came out--completely hardened and ready for painting. Then, this morning, while painting the two, I put in the Dead Hand, Stalchild, and griffin in (15 minutes at 275F). The Stalchild didn't make it, it got a crack in its leg and one on the shoulder. I might be able to repair it, but that's for another day. The other two came out amazingly.

I don't think I'll go back to air-dry clay. Super Sculpey is just too great--despite the slightly high price. With it, I'm able to make mistakes, fix, work on for days (not 30 minutes like my air-dry clay time limit was), and they get completely solid when baked which means I can add thin parts and more detail without worrying.

Here's what everything currently looks like (they're painted black to get black into all the crevices to pop out the detail):

Saturday, April 11, 2015

Castle Panic!

-Castle Panic is a cooperative game where you're supposed to defend your castle from a horde of monsters. You play color-coded cards, special cards, powerful wizard cards (Wizard's Tower), and now, rolls of a die to attack these monsters. Monsters come as weakling Goblins and Imps, warrior Orcs, speedy beast-riding goblins, fierce Ogres, Trolls, Cyclopes, Minotaurs, boss monsters, mega-boss monsters (Wizard's Tower), and the monstrous Dark Titan--easily the strongest of all. If you let your castle fall, you lose.-

In, I believe, December 2013 or March 2014 (I don't remember), I got Castle Panic--along with an another amazing game, Forbidden Island) as a gift from my mom. My girlfriend and I instantly fell in love with the game and have played it every few weeks since getting it. After months of playing, we bought the Wizard's Tower expansion, which added new elements to the game that made it a lot better. On April 1st, Fireside games (the publisher of the board game) released a small expansion called "The Dark Titan."

The expansion came in the mail on Thursday, but we were too tired to play it then, so we played the game last night, while learning how the new rules worked. We stopped after a while to go to sleep, but continued the game in the morning. There were a few bad calls on our part, and some bad dice rolling, along with luck hating us on card draws. The Dark Titan got summoned and we thought we were doomed, but in the end, we slayed all the monsters (orcs and other generic monster-types), and won the game, after which we felt completely joyful for overcoming those odds.

This expansion changes the game almost completely, and that's great since we started making our own rules to make it more difficult prior to this (like drawing 3 monsters at the end of our turn instead of 2). I would easily rate Castle Panic, along with all expansions, a 5-5. It's fun, easy to learn, up to 4-players, and has good elements of skill and luck (mostly luck). It never feels boring--it's the Orcs Must Die! of board games, and I love it.