Thursday, June 25, 2015

Poe Collector

One of my favorite things to do in Ocarina of Time was to collect Poes and give them to the Poe Collector who lived at Hyrule Market's exit. He was a weird little guy and I always wondered who he was (I still do sometimes). I'd just see him swaying that stick and moving his feet in a steady, hypnotic rhythm.

So I made him as best as I could.

Monday, June 1, 2015

Finished! -ish

After a few hours of painting, and getting my painting skills backwards (it's paint and then put wet black paint over to let it sink into detailed spots), I have kind of finished. I'm not sure if I'll need to gloss them, though.

I'm no painter, but I think they look pretty good.

Here is the Dead Hand:
And the bonfire (which I might keep for myself):
The Beefalo:
And the way-to-hard-for-me Griffin head:

Goro Wins, New Projects, and First-Time Sculpey Baking

I might have abandoned blogging for a while, but that's because I gave up on Goro. It was just too much for me to handle making and I don't have much practice with humanoid faces, hands, or feet. I took him apart and kept his skeletal frame in case I want to go back and try again in the future. Stopping that project was rough on me, I felt so disappointed in myself that I didn't make or try to make anything for a while.

Now that that's out of the way, I did indeed start making stuff after "a while". It started with a Stalchild from The Legend of Zelda: Ocarina of Time; then moved on to a Dead Hand from the same series; then a Dark Souls bonfire; a Don't Starve Beefalo; and finally, a griffin from just the greatest game to be released in years--The Witcher 3: Wild Hunt.

The griffin was made a few days ago because I got this boost of confidence from a sale and a 5-star review from a buyer on Etsy who bought my Witcher Striga head.

As for the baking part, it was really scary. I spent days making the things I mentioned, so baking meant risking them cracking or breaking. Last night, I put the bonfire and beefalo in (for 13 minutes at 275F), and they were great when they came out--completely hardened and ready for painting. Then, this morning, while painting the two, I put in the Dead Hand, Stalchild, and griffin in (15 minutes at 275F). The Stalchild didn't make it, it got a crack in its leg and one on the shoulder. I might be able to repair it, but that's for another day. The other two came out amazingly.

I don't think I'll go back to air-dry clay. Super Sculpey is just too great--despite the slightly high price. With it, I'm able to make mistakes, fix, work on for days (not 30 minutes like my air-dry clay time limit was), and they get completely solid when baked which means I can add thin parts and more detail without worrying.

Here's what everything currently looks like (they're painted black to get black into all the crevices to pop out the detail):

Saturday, April 11, 2015

Castle Panic!

-Castle Panic is a cooperative game where you're supposed to defend your castle from a horde of monsters. You play color-coded cards, special cards, powerful wizard cards (Wizard's Tower), and now, rolls of a die to attack these monsters. Monsters come as weakling Goblins and Imps, warrior Orcs, speedy beast-riding goblins, fierce Ogres, Trolls, Cyclopes, Minotaurs, boss monsters, mega-boss monsters (Wizard's Tower), and the monstrous Dark Titan--easily the strongest of all. If you let your castle fall, you lose.-

In, I believe, December 2013 or March 2014 (I don't remember), I got Castle Panic--along with an another amazing game, Forbidden Island) as a gift from my mom. My girlfriend and I instantly fell in love with the game and have played it every few weeks since getting it. After months of playing, we bought the Wizard's Tower expansion, which added new elements to the game that made it a lot better. On April 1st, Fireside games (the publisher of the board game) released a small expansion called "The Dark Titan."

The expansion came in the mail on Thursday, but we were too tired to play it then, so we played the game last night, while learning how the new rules worked. We stopped after a while to go to sleep, but continued the game in the morning. There were a few bad calls on our part, and some bad dice rolling, along with luck hating us on card draws. The Dark Titan got summoned and we thought we were doomed, but in the end, we slayed all the monsters (orcs and other generic monster-types), and won the game, after which we felt completely joyful for overcoming those odds.

This expansion changes the game almost completely, and that's great since we started making our own rules to make it more difficult prior to this (like drawing 3 monsters at the end of our turn instead of 2). I would easily rate Castle Panic, along with all expansions, a 5-5. It's fun, easy to learn, up to 4-players, and has good elements of skill and luck (mostly luck). It never feels boring--it's the Orcs Must Die! of board games, and I love it.

Goro Continuation

  I've been enjoying doing this Super Sculpey quite a lot. It's much different than air dry clay, and the process of making things feels a lot easier. I can see why it's a lot more expensive, with air dry clay being around $17 for 25 pounds and Super Sculpey being $10 for 1 pound, but in actuality, since air dry clay shrinks and is way heavier, I don't think the price difference is too bad--it's definitely not too bad in ways of quality.

-I gave Goro some arms, but I'm not too thrilled about them, so I'll have to redo them and look at some muscle structure reference photos--it's quite complicated to me because it's four arms.

-I added skin over his front and back, but, again, I'm not too thrilled about my muscle placement. I just might have to skin him and start all over. Speaking of skinning Goro, I just fought him in the original Mortal Kombat game, and he's way too over-powered (though I won at the end by spamming some Sub-Zero ice balls), I don't feel bad at all skinning him now.

Thursday, April 9, 2015

Goro Sculpture Progress

Goro... My first "big" project. I have only made one leg out of clay before, and that was a few years ago. Now I have to make four arms and two legs, and it all has to be muscle-y.

Here's what I've gotten so far:
I made a skeleton out of wire, and under it, I had drawn a Goro sketch as a reference.

After that, I covered all of that in tin foil (thank you tin foil, you've always been so much fun).

Slowly, but surely, it all started getting covered in clay. I'm using Super Sculpey Firm and "beige." I had a tough time mixing the two, but my hands should soon be as muscular as Goro's.

I didn't like how it was covered, so I cut his arms off. That should be a Fatality or something.

In the next two pictures, Goro skipped every exercise day but leg day. It was really tough to get him legs right and both even, but I think I did a pretty decent job of it. First, I had to lay out his individual muscles, then I had to flatten clay up and use it as skin to coat it all.

Finally, and this is where I stopped for today, he did some push-ups and sit-ups, and now he's all ripped. He still has no arms, and now he has no head either.

So far, that's been my progress, I hope it starts picking up from here.

Tuesday, April 7, 2015


Yesterday, I finished painting and sealing four sculptures that I've been working on (two mushrooms from the previous post, the Shy Guy, and the Mortal Kombat head). I don't know why I put them off for so long when finishing painting them would only take about an hour.

They'll be on Etsy later today, but here are some pictures:

Aside from that, my Super Sculpey boxes came yesterday in the late afternoon. It took a while deciding on what I should focus on making, and then I remembered that I've always wanted to make Mortal Kombat's Goro. My girlfriend helped decide if I should just make the head or...if I should go all out and try to make the whole thing--I'm doing the latter, hopefully. It's a big project and I hope I can learn a lot of techniques by making it. I'll be making the frame after I post this and post my finished things on Etsy.

(Also, I edited the post from the other day since the text was black and I didn't notice. Maybe I should just go with a different background and turn the text black.)